You can use it as a pipeline for Unity, Unreal, and Godot.
In Unity, you can update your models/shaders/textures, etc. in Blender, push Export for Game Engine, and it automatically updates in your Unity project.
Unreal and Godot have different pipelines but still import your materials/textures and sets up the shaders automatically.
Here is a list of the operations so far:
For an explanation of each operation, check out the documentation tab, watch the video tutorials or join our Discord
We have other addons, including free ones, make sure to check out our full shop!
If you want to Navigate Blender with WASD, like all game engines, check out my other product, AP Navigation.
Based on 0 Ratings